When will CraftBukkit for 1.4 be released?

Discussion in 'Bukkit News' started by EvilSeph, Oct 24, 2012.

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  1. Offline

    EvilSeph

    Update (Oct 27 @ 10:24 PM EST): We've just pushed out our first CraftBukkit for Minecraft 1.4.2 development build, see this post for more information.

    --------------------------

    With the Minecraft 1.4 release date fast approaching, a lot of people are wondering when we will be releasing a CraftBukkit Recommended Build for Minecraft 1.4. We hope this short announcement will answer those questions.

    Due to the rapid release of preview builds for the impending 1.4 update, we are unable to guarantee that we'll have a compatible CraftBukkit Recommended Build out in time for the release of Minecraft 1.4.2. Although we started working on the update immediately after the Minecraft 1.4 preview was made available to the public, each new preview build leads to delays in our update process as we, essentially, need to start over with each one.

    In the past releasing a Recommended Build has caused apparent confusion within the community, as a result for this release, and moving forward, we will follow the "Dev -> Beta -> Recommended Build" release methodology. We are going to release a Beta build as soon as we can get a stable build devoid of any significant bugs.

    As we have done a significant amount of important work on CraftBukkit 1.3.2 builds, we have promoted a new Recommended Build recently. This was done so that people have a reliable, stable build to use until we can get a 1.4 compatible build out and so that everyone who relies on Recommended Builds are able to take advantage of all the fixes, improvements and so on we've done since the last 1.3.2 RB.

    Thank you for your patience, understanding and continued support; we greatly appreciate it!
     
  2. Offline

    batbat

    Either you are lazy, or you are a troll.
    This post made me realize there is no point reading this thread anymore. I'll just keep an eye out on the main page for any news.

    Have a nice weekend devs. Make sure you don't code the whole time. Spend time with family and loved ones. And don't forget to sleep. We'll be here next week.

    Cheers
     
    h31ix likes this.
  3. Offline

    Gravity

    Nope, not really, just say thanks to the team who are currently busy with a lot of pots & pans, banging them together as loudly as possible to try and keep themselves awake while they work really hard for ya
     
  4. Offline

    Jetbirdy

    Great job CraftBukkit team! I hope the new 1.4.2 bukkit will be ready soon!
     
  5. Offline

    deathtaker26

    I think the bukkit staff needs some coffee cake. Attention everyone, please use you player donations to purchase coffee cake for the bukkit staff, thankyou.
     
    1mpre55, hawkfalcon and h31ix like this.
  6. Offline

    grid21

    For the last time I'm not complaining. I'm just trying to understand and put an idea out there and see what people think. I understand the process and all the hard work. It was just an idea.
     
  7. Offline

    s32ialx

    does bukkit and craftbukkit get released at the same time? or is there an order to it? I don't think i remember reading about that in the wiki
     
  8. Offline

    Praqoon

    I actually feel sorry for all the Bukkit dev's. I've wasted more time than I should have done reading through the posts on this thread. To be honest, the whining and bickering, the perpetual "What's the ETA on a release?" questions after being told " THERE IS NO ETA!", all those poking fun at Bukkit for there not being an update available already - I think it's really shameless, touching on contemptuous, and very, VERY childish. Where does it end??? The answer is, there is no end to this crap.

    Unfortunately, a lot of people (especially those in the pre-adult phase, so it seems) truely believe they are entitled to whatever they want RIGHT NOW and if they don't get it they have the right to complain about it. Just bear in mind Bukkit work for FREE - they do not get paid like Mojang! The charitable work which Bukkit carries out and all the software they produce is done in their own time at their own expense. How then can people criticise and complain and expect to be taken seriously? But they do, sadly. :(

    The question is WHY. Why do you think you have the right to complain just because you're not getting what you want right now? You're losing players from your CraftBukkit 1.3.2 server because they all want to play Minecraft 1.4 - that's not Bukkit's fault or responsibility. Some of your regular players have updated their client to 1.4 and now cannot log in on your CraftBukkit 1.3.2 server - that's not Bukkit's fault or responsibility. You can see all the new cool stuff in Minecraft 1.4 and are desperate to have it on your CraftBukkit server but you simply don't have the patience to wait - that's not Bukkit's fault or responsibility.

    If you're so impatient and need Minecraft 1.4 straight away then go play vanilla Minecraft until Bukkit have had the time and chance to do their work. I don't personally know how much effort or time is involved, neither do you, nor does Bukkit at this moment in time. So give the Bukkit dev's a break for goodness sake! I could seriously fill a hot air balloon and fly it to the moon on the amount of petulance and BS in this thread. :mad:

    You complainers all need to chill the hell out, learn some patience, and give more support to Bukkit... and a lot less criticism!!! Now, I'm done.
     
    1mpre55 and hawkfalcon like this.
  9. Offline

    grid21

    Yes I understand that there an indie game. This was just something I talked over with my dad and he put the same question on me which I in turn decided to ask everyone what they thought. I didn't mean to start anything. But it's like back in the days when Microsoft made a product and dell didn't have the hardware or anything else to support it. Or however that worked. We're dealing with the same problem now. But I know I'm using a fantastic product and have learned a ton out of using this software.
     
  10. Offline

    404Ninja

    Ok everyone read this.
    It will come out when it's ready, don't ask for sooner, don't ask when it's ready. You will not get a favorable response.
    Don't tell the Bukkit how to do their job, you should try making your own minecraft server mod.
    Bukkit isn't updated yet for 1.4, some servers are using a modded 1.3.2 build that is not endorsed by Bukkit.
    They are doing this for free, could easily be making money with the handwork and talent they are putting into this project.
    With that said, good job Bukkit, your handling this update just as well as 1.3, 1.2, 1.1, 1.0, and beta 1.8. ( Haven't been with you guys longer.)

    On a side note, my server does feel quite peaceful.
     
  11. Offline

    iCanHazBACON

    Oh. I get it. Thanks
     
  12. Offline

    Gravity

    Yessir, same time. Bukkit is the API and CraftBukkit is the implementation, you can't have one without the other, really.

    Well, yeah, thankfully the people currently working on CraftBukkit updating don't have to distract themselves with Q&A, so mostly it's the staff who get bombed with questions. That doesn't mean, though, that people don't think PM'ing EvilSeph asking about ETAs is a good idea because he's the project lead.
     
    s32ialx likes this.
  13. Offline

    grid21

    because Evilseth said
    Which implies that they start over every time. Unless I miss understood this statement please correct me.
     
  14. Offline

    GarretSidzaka

    is it just me, or do any of the other server owners running a 1.4.2 vanilla right now think that jeb_ is gonna have to release a patch before this becomes stable. seriously the thing crashes after like 30 mins and is constant lag

    (and to those who are silky smooth performance, i probably have more players online than you)
     
  15. Offline

    Gravity

    Well, let's be generic and say the answer is yes and no.

    They do physically have to start over on the process of decompilation of the new Minecraft jars, have to sort everything out and link stuff together. If a method named A is now B, that has to be accounted for. That's all CraftBukkit stuff, the actual implementation of the system. However, that doesn't mean everything is changed, the general structure behind everything is obviously still the same, and so with a bit of molding you can get Bukkit to fit into the new Minecraft setup.

    However, it doesn't mean start over like you're thinking; if the entire Bukkit/CB sourcecode vanished into thin air, it would take months to get back to where we are. That's not what happens, fortunately, and the process is just figuring out how stuff fits together with the new changes, then hooking it all up. That doesn't mean it's not tough, just that it doesn't take months to accomplish like a physical start-over would.
     
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  16. Offline

    LaxWasHere

    I ran vanilla with over 80 players without lag, its just you. And lets hope no more patch as that means more delay.
     
  17. Offline

    lekrosa

    Ah, that clarifies a lot. I was thinking about how the Bukkit team would get an update out so quickly if they started over from scratch each time.

    And these people that are impatient, think about what's behind the scenes. What actually goes on, to make your server update to 1.4.2? And imagine if YOU had to do all that hard work to do that?
     
  18. Offline

    lenis0012

    Oh it is stable, for minecraft 1.3.2
    but not fore the 1.4.2 client
    thats why we got to wait for a 1.4.2 cb release

    here, EvilSeph saying so:
    We haven't been 'beaten' by others to update, they've simply hacked support for 1.4 clients to connect 1.3 servers. This is unstable.
     
  19. Offline

    Praqoon

    LOL, I guess there's no way you can take the noob factor into account and predict any outcome with any degree of accuracy, helix. :D

    Well, I'm using this time to prepare. On my CraftBukkit server I've been busy for a week reworking and modifying my farms and buildings. Got all my new plots ready for carrot and potato. Increased the size of my pumpkin farm (simply because I intend to craft and consume pumpkin pie like there's no tomorrow!) Made a nice space in my workshop for an anvil (or three). I have created a nice big wall on which to mount item frames. Been spending more than a few hours at the skeleton grinder gathering arrows for when I bump into any nasty witches. And that's not even close to half of it!

    So, there's LOADS to do and plan for at the moment, even before any updates. I might be the only one saying this but I'm actually glad Bukkit hasn't released any 1.4 version yet because I am still getting ready for the update. Yet, I know when it does arrive, it will be awesome, as always.

    Bukkit is so much better than vanilla Minecraft. You guys rock in my book. It's more than worth the wait, however long it takes. Respect to all at Bukkit for putting up with the kind of BS on this thread and still finding the motivation to carry on. [redflower]
     
    1mpre55, hawkfalcon and h31ix like this.
  20. Offline

    LaxWasHere

    Look at the bright side, not as cluster Fck as the 1.3 update.
     
  21. Offline

    lokpique

    Implies (and explicitly states) that they start the update process over.

    However, what I was replying to was somebody who had the idea they erase all code and literally START OVER again. Go back and read it, he was asking why they dont build on the work that they've already done... so he thought they were literally doing a full rewrite from scratch.

    Starting the project from scratch is NOT what was said.
     
  22. Offline

    Ironlion45

    That's the most clear answer I've seen to any question in this thread, and for that I simply applaud, and say "good Job".

    I was wondering how bad it would be. So, what is the difference between Bukkit and the "Official" MC API being worked on by (with the help of?) the Bukkit team? And how does bringing Bukkit up to date affect the work on that?
     
  23. Offline

    EvilJackCarver

    You know, if people keep asking for an ETA, I think the staff should be up-front and say something along the lines of " Between now and 1.5" , maybe with a disclaimer stating that ' that is literally as accurate as we can tell you' .

    That, or put in the original post in big, bold, red letters saying " We have no ETA at this time" . =\
     
  24. Offline

    thefiscster510

    I wasn't implying that mine were the only ones that were written. It's just that mine have specific integration and will only run correctly with OTHER plugins on my server.. And several of them are like that. So it would take some work to remake them.
     
    s32ialx likes this.
  25. Offline

    LaxWasHere

  26. Offline

    TnT

    The work on Bukkit does not affect the work on the MC API in any way.
     
  27. Offline

    Gravity

    Did you ever play Minecraft back in like, Alpha?
    If you didn't, basically SMP was expected to be updated a bit late due to how new it was. When a new version (then called "Secret Friday Updates") came out, nobody expected the new things that were implemented to be available to them in multiplayer. The nether, minecarts, health, everything was like that. Everyone just expected it to be that way, multiplayer was very bleeding-edge.

    For lack of a better example, that is what Bukkit is currently like. While the lead devs are indeed Mojang employees, Bukkit isn't an official Mojang project/product, and therefor while the developers can help implement new stuff into Minecraft itself, work on Bukkit doesn't begin until releases. This is mainly because the Minecraft sourcecode and the obfuscated code is so vastly different, it's not logical to try and work on it beforehand.

    MCAPI is the solution to that problem. Since beta or so, Mojang has actually supported multiplayer on-release, and if something comes out that is broken in multiplayer, that's a HUGE deal; it wasn't back then. That's how MCAPI will be; it will be supported by Mojang, implemented and updated before new releases, and the time that is spent now updating to new builds will be able to be focused on making the API really sweet.

    In regards to how updating Bukkit affects the API, it doesn't.

    We could write it in the sky over people's houses, popup alerts on everyone's screen that flashed red saying don't ask about ETAs, make them sign contracts saying they wouldn't ask, stand over them while they sleep screaming about why they shouldn't ask to try and get into their mind, and people would still ask.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 29, 2016
  28. Offline

    grid21

    I kinda wish I could work in your group and learn Java. I love Bukkit and so do all my members of my server. Have any openings?
     
  29. Offline

    s32ialx

    But honestly doesn't it mean all of bukkits plugin developers "dev.bukkit.org" can skip bukkit and just write plugins for vanilla server with the MCAPI instead...
     
  30. Offline

    grid21

    Oh Ok. I'm sorry for the misunderstanding.
     
  31. Offline

    Gravity

    We'll cross that bridge when we come to it. Nobody knows how that will play out yet.
    Well, I'm not sure which "group" you're talking about, but if you mean Bukkit, DEVELOPING Bukkit is a horrible way of trying to learn Java. In any case, I'm not a Bukkit developer (although I do contribute to the code), but I recommend you grab the API and start following some tutorials if you'd like to learn :)
     
    s32ialx likes this.
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