Is it possible to create white smoke, like the smoke that comes out of mobs when they die? I looked through the Effect.SMOKE data values, but all the data bytes related to it are about which direction the smoke points. As always, thanks in advance!
It must be possible, because the server sends the white smoke to the client SOMEHOW, otherwise it wouldn't appear... I just don't know what packet to send.
Icyene It gets played when an entity dies so it's attached to the entity death status packet. If you want to play it, you will have to do some packet sending: http://mc.kev009.com/Protocol#Entity_Status_.280x26.29
r0306 Hmm... I need to spawn an entity, then send a packet about entity death? I think server did not sends a smoke to client. When mob is died clients shows a white smoke in that place. EDIT by Moderator: merged posts, please use the edit button instead of double posting.
I'd advise testing it, but I'm fairly certain the smoke puff is simply part of the client sided handling of "He's dead, Jim"
help just what I needed something that look like air how do u get id or the code for the diying mob particle I need somgthing white that looks like air help !
Commander_shiny Use the playEffect() method, and pick the one you like from various different effects. Also, don't bump old threads, make your own one.