Inactive [ADMN/GEN/CHAT/FUN] RoyalCommands v0.2.4 - Manage your server efficiently [1.2.5+]

Discussion in 'Inactive/Unsupported Plugins' started by jkcclemens, Feb 1, 2012.

  1. Offline

    mahari3

    Hey, I was wondering if you could fix up the spawn. Whenever I set it my player goes to the bottom left corner of my current block instead of when I am actually at... I'm assuming that I may have missed something in the config, like an exact spawn or something?
     
  2. Offline

    jkcclemens

    Dev builds have custom precise spawn.
     
  3. Offline

    mahari3

    OK; I assume there is one in the bukkit-dev, I'll check it out, thanks for the quick reply!

    @jkcclemens I'm curious about your OverEncumbered plugin, do you have a page for that?

    After I updated to a dev build it started to set the spawn on the bottom right corner of the block i was standing on :/

    Is there a configuration item I need to look for?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 23, 2016
  4. Offline

    jkcclemens

    You sure you're using the dev build? From here or here?

    Hahahaha. It's not overly well done. It's only got the BukkitDev page.
     
  5. Offline

    MinziMinzz

    Could you add something like /helpop it sends message to a moderator and as permissions rcmds.helpop,
    could you add /setrank <name> vip/mod/default or something like that
    and could you add an autoannounce would be really nice

    and how does rcmds.home.multi work? can i type rcmds.home.multi.3 for three homes maximum?
     
  6. Offline

    mahari3

    Yes, thats where i got it from. I tried the bukkit dev as well, went through maybe 2-3 different versions :/. I'm going to double check that dl though and edit this post in a minute.

    EDIT1: What does you RankUp plugin do? I hope it hooks into PEX? (I assume it automatically promotes people)

    EDIT2: Yes, I tried the dl again, and its still spawns you in the bottom right corner of the block you were standing on, while using /setspawn...

    EDIT3: and I received this error:

    Code:
    16:17:07 [SEVERE] java.io.EOFException
    16:17:07 [SEVERE]      at java.io.ObjectInputStream$PeekInputStream.readFully(U
    nknown Source)
    16:17:07 [SEVERE]      at java.io.ObjectInputStream$BlockDataInputStream.readSh
    ort(Unknown Source)
    16:17:07 [SEVERE]      at java.io.ObjectInputStream.readStreamHeader(Unknown So
    urce)
    16:17:07 [SEVERE]      at java.io.ObjectInputStream.<init>(Unknown Source)
    16:17:07 [SEVERE]      at org.royaldev.royalcommands.RUtils.loadHash(RUtils.jav
    a:493)
    16:17:07 [SEVERE]      at org.royaldev.royalcommands.rcommands.CmdBackpack.<ini
    t>(CmdBackpack.java:25)
    16:17:07 [SEVERE]      at org.royaldev.royalcommands.RoyalCommands.onEnable(Roy
    alCommands.java:602)
    16:17:07 [SEVERE]      at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlug
    in.java:217)
    16:17:07 [SEVERE]      at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(
    JavaPluginLoader.java:337)
    16:17:07 [SEVERE]      at org.bukkit.plugin.SimplePluginManager.enablePlugin(Si
    mplePluginManager.java:381)
    16:17:07 [SEVERE]      at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftSe
    rver.java:257)
    16:17:07 [SEVERE]      at org.bukkit.craftbukkit.CraftServer.enablePlugins(Craf
    tServer.java:239)
    16:17:07 [SEVERE]      at net.minecraft.server.MinecraftServer.t(MinecraftServe
    r.java:383)
    16:17:07 [SEVERE]      at net.minecraft.server.MinecraftServer.a(MinecraftServe
    r.java:370)
    16:17:07 [SEVERE]      at net.minecraft.server.MinecraftServer.init(MinecraftSe
    rver.java:199)
    16:17:07 [SEVERE]      at net.minecraft.server.MinecraftServer.run(MinecraftSer
    ver.java:434)
    16:17:07 [SEVERE]      at net.minecraft.server.ThreadServerApplication.run(Sour
    ceFile:492)
    16:17:07 [INFO] [RoyalCommands] RoyalCommands v0.2.4pre initiated.
     
  7. Offline

    MinziMinzz

    could you fix the /furnace command because if the furnace is protected with lwc you can get access to this furnace with the /furnace show command

    and could you make the /vip command programmable, on my server you can get the vip rank and it would be easier if i could edit it direct in royalcommands config
     
  8. Offline

    jkcclemens

    1. Delete backpacks.sav.
    2. If you're using a login plugin or something, it won't read rCmds' data on precise spawns. /spawn, /tpw, etc work fine with custom precise spawns.
    Don't allow /furnace, then? I'll have to take a look at VIP.
    Max homes will be in the next version.
    No, no /setrank. Use a permissions plugin. Get autoannouncer, as well. Those don't fit within the scope of rCmds. /helpop is a possibility, but I don't like to copy commands from other plugins (you're referencing Essentials?)
     
  9. Offline

    MinziMinzz

    yeah but it's so usefull i need this command without that i can't use this plugin
     
  10. Offline

    mahari3

    what do you mean a login plugin? here is a list of my current plugins:
    Code:
    BKCommonLib v1.22
    CoreProtect_1.42
    ChestShop3-46
    Courier
    DeathBind
    iChat
    LimitedCreative
    Lockette
    mcMMO
    MobDisguise
    modreq
    NoCheatPlus
    PermissionsEx
    NoLagg
    rCmds-dev
    SideKickEconomy
    SimpleGamemode
    SpoutBroadcast
    superCapes2.1.3_1.2.5-R1.0_multi
    SpoutPlugin
    ThumbsApply3
    WorldEdit
    Vault
    WorldGuard
    WorldPortal
    
     
  11. Offline

    jkcclemens

    I don't see anything that would hinder the spawn, but if anything forces you to spawn, it won't read rCmds data. I'm telling you, the newest dev version has working precise spawn. Make sure that you can see and read spawns.yml, as well.
     
  12. Offline

    mahari3

    So I should look for a force respawn configuration option? I think spout may be doing that... when I die it lets me choose to respawn. I am very sorry but I'm not quite sure what your getting at. Ill revise my configs and look for any/all spawn options

    @jkcclemens


    I removed EVERY plugin but rcmds and vault. it STILL didn't set the spawn correctly, now it doesn't even save the direction that you were looking when setting the spawn. I hate to say it but it's gotta be your plugin, OR it's something i screwed up in the rcmds config... And i know that i didnt dl the incorrect plugin version because i used the one from the link you gave me... the spawns.yml is in the /userdata folder. When its open this is what is in it: (I'm not trying to be rude in any way, I just want to get this fixed so sorry :'()

    spawns:
    Krosteus:
    pitch: 71.55
    yaw: 2.4497508E-6
    x: -254.34318279203552
    y: 122.0
    z: 124.89645236616691

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 23, 2016
  13. Offline

    jkcclemens

    It's in the userdata folder? Wat. I just pushed a change to GitHub to fix that. However, everyone I've talked to who is using the dev build confirms that custom spawns work. I have no idea why /setspawn isn't working for you.
     
  14. Offline

    mahari3

    Yes, its in the userdata folder... This is kinda driving me crazy, I don't understand why this is happening: We know that its not a plugin, and i know its not my GUI (i launched with a .bat to make sure), what else could it be?

    Something wrong with my map? Any configs that are made/used by default that could be changing this? In truth I know I downloaded the plugin from the link you gave me, but was it the correct dl at that time? maybe its redirecting me to a different version?

    I really appreciate all the help and time you have given me. Don't think I'm taking it for granted, keep up the great work.
     
  15. Offline

    jkcclemens

    I'll bet you have safe_teleport on. I went through the teleport process, and found out that safe-teleports break positioning. Newest dev build is fixed. o/\o Thanks for hanging in there.
     
  16. Offline

    mahari3

    Nah, I should be thanking you. You've put up with me since the first post I made on your page here :p. (I was the 29th person to post here). I'll download the new update and quit buggin ya until I have another problem;).

    EDIT1: Besides, you never had to help in the first place but you chose to. :D

    jkcclemens

    Just a suggestion: add more"sue-names" for the blocks. Maybe "piston" for instance, and "stickypiston". Because thats what those are called after all. If you want me to make a list of the ones I think need a sue-name let me know and I'll make one for you.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 23, 2016
  17. Offline

    jkcclemens

    Pseudo-names are a bitch. I figure that I'll need to add them eventually. Right now, piston_base and piston_stick_base or IDs work.
     
  18. Offline

    mahari3

    Yeah, I know IDs work but I have a hard time memorizing ALL of them. I can understand if it takes you a while to add the Pseudo-names.

    jkcclemens
    Is there a command to change the world type i.e:

    Creative and/or Survival

    The world generating command you have with rcmds doesn't have this option.

    EDIT1: And is there a command for setting PvP for select worlds only? I wanted to create PvP, Creative, and Survival worlds.

    EDIT2: For your /spawner command, magmacube isn't a valid option. What do I use for the mob name. Sorry for all the questions...:'(

    EDIT3: Completely unrelated question: Why is it that when I go to a world (other than my default world), and log out, that when I log back in I end up in my default world, and at the coords that I was at in the other world. I assume that I need a multi-world plugin.... but I really don't want to add any more plugins if possible.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 23, 2016
  19. Offline

    LuLzXFURY

    yeah i have a major problem when im starting up my sever and peparing to spawn the area it says its loading royal commands and then it says outdated version of craftbukkit help i have vault idk what im doing wrong if you could tell me how to fix it or if there is a tuturiol how to install RoyalCommands let me know thank you if you read this comment.
     
  20. Offline

    mahari3

    I assume you have never had a server before?

    HERE is a recommended build for craftbukkit.
     
  21. Offline

    LuLzXFURY

    this is the one i downloaded soo i dont know what im doing wrong
    yeah i have a sever i download vault and Royal Commands and put it in the plugin folder but it never work the commands wont work
     
  22. Offline

    mahari3

    Do you have any errors in you console? If so post them here.

    Also, you say you have Vault, and RoyalCommands in your plugins folder. When you try a command what does it say?
     
  23. Offline

    jkcclemens

    Do /sm and use the magmacube listed there. Also, use something like MultiVerse for that, WorldManager isn't meant to be that complicated.

    You need at least version 2244 of CraftBukkit, or you can turn off version_check in the config, but be prepared for bugs.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 23, 2016
  24. Offline

    mahari3

    this would be helpful... Could you enable:

    rcmds.sethome..limit.1
    rcmds.sethome.limit.5
    rcmds.sethome.limit.10
    rcmds.sethome.limit.15
     
  25. Offline

    jkcclemens

    Nope. Please read the whole config.
     
  26. Offline

    mahari3

    OK sorry about that. I skipped over it so many times I assume... :eek:
     
  27. Offline

    MMinD

    hi. have there anyway to fully disable dynamic white-list of your plug-in. In server properties whitelist: true, and when I'm trying to add someone to the whitelist, it's going to plugins/RoyalCommands/whitelist.yml not to the main whitelist.yml, and the player couldn't join - he's having message that he isn't whitelisted... I've tried another way - in server properties whitelist true, dynamic whitelist disabled, but the new nick still going to plugins/RoyalCommands/whitelist.yml, and player can't join.
    Than the another way - in server whitelist: false, dynamic whitelist enabled, after adding a player, I have to reload the plugin, because new player can't join untill reload.
    Very liked your plugin, but it's the one "minus" for me)
    PS. sorry for my bad English :D
     
  28. Offline

    jkcclemens

    Well, /wl is only for the dynamic whitelist. You can't add players to the vanilla whitelist with a command; you must edit the file white-list.txt.
     
  29. Offline

    MMinD

    Can you make /wl to work for a dynamic whitelist and /whitelist for vanilla(just delete the alias from the plug-in :D)? Because dyn. wl is a bit awkward to use. That will be cool if you fix it in the next release. Thanks for your attention. :D
     
  30. Offline

    MinziMinzz

    i have a problem i want to go from essentials to royalcommands and i have a server with over 9000 userdatas and i have to change there data because the home section in the royalcommands data is diffrent from the essentials one

    and also do i need something like /helpop these op ticket plugins suck
     

Share This Page