[FUN/MECH] SimpleFly v1.4.7b - Flying The Simple Way! [1.4.7-R1.0]

Discussion in 'Archived: Plugin Releases' started by Deleted user, May 5, 2012.

  1. Offline

    PureGold

    I managed to find a good soloution using another plugin called Booscooldowns.

    Thanks though, nice work!
     
  2. Offline

    Deleted user

    D:. I was about to implement that feature :c.
     
    Adrenaline likes this.
  3. Offline

    Adrenaline

    Thx for update, going testing =DDD
     
    Deleted user likes this.
  4. Offline

    Scowen

    Thanks for th ereply, please let me know when the pvp timer has been added <3
     
    Deleted user likes this.
  5. Offline

    Deleted user

    The next version of SimpleFly will have it. Hopefully it will be today.

    SimpleFly v1.4.2 has been released!
    SimpleFly v1.4.2:
    -Fixed PVP bug reported by @Adrenaline .

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 25, 2016
  6. Offline

    Adrenaline

    Next bugs (with active /fly):
    • Can attack mobs and dont receive any damage.
    • Can swim at lava
    • Can breathe under water.
     
  7. Offline

    tyzoid

    do you have simplefly.nodamage (as you stated you had enabled before)
     
  8. Offline

    Adrenaline

    - SimpleFly.fly
    - SimpleFly.nodamage
     
  9. Offline

    tyzoid

    Hmm..

    Do you see the problem?
     
    Deleted user likes this.
  10. Offline

    Adrenaline

    yes :)

    Flying is not for SWIMMING AT LAVA, you really dont understand?

    Flying is not for BREATHE UNDER WATER ..

    Namely.. mobs..

    Player when have active /fly and finds mobSpawner can kill unlimited monsters and dont receive any damage.. this is not fair for normal players.

    Now you understand ? :| and srry for caps :)
     
  11. Offline

    Deleted user

    Then don't give the players the permissions node SimpleFly.fly if you feel that they'll abuse the power. Give it to someone you trust.
    I'll see if tyzoid has the patience to implement that support in the config.yml.

    350 servers running this plugin? That's fantastic!
    Thank you for your support guys! I appreciate you using my plugin :).

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 25, 2016
  12. Offline

    tyzoid

    Well, if it isn't fair, then don't give them the permission node SimpleFly.nodamage. That's what it is meant for.
     
  13. Offline

    Adrenaline

    T_T...
     
  14. Offline

    tyzoid

    I'm sorry, I don't think we understand what you are trying to say and visa-versa.

    As per the OP: SimpleFly.nodamage - Allows a player to not take damage while flying!
    Fall damage is disabled anyway when they fall from /stopfly

    What I am trying to say, is that if it isn't fair that the players are invincible, don't make them invincible, and remove the node "SimpleFly.nodamage" as that's what it is meant for.
     
  15. Offline

    Adrenaline

    ok.

    Without "SimpleFly.nodamage" i cannot hit other players but i can be damaged @_@. Default group dont have any permissions
     
  16. Offline

    tyzoid

    then you give the flying group "simplefly.pvp" which allows you to hit other players.
     
    Deleted user likes this.
  17. Offline

    Mrchasez

    Hey when using creative flying (Not in creative mode though) and you try to break blocks while flying, its like you are underwater and super slow.

    Does this have that issue?
     
  18. Offline

    Deleted user

    Nope.
    Code:
    player.setFlying(true);
    
    This isn't creative mode flying.
     
  19. Offline

    Bananabear

    When i'm hovering, breaking blocks take long time even though i have good tools. When I land it's normal again. weird :)
     
  20. Offline

    Deleted user

    Interesting... i'll take a look at that.
    Thank you for bringing that up!
     
  21. Offline

    Deleted user

    Seems like it does T.T.
    I'll have to ask tyzoid to fix that. :/
     
  22. Offline

    tyzoid

    It is client side and difficult to fix.

    I may be able to fix it via potion effects (namely the one where blocks break faster) but I can't promise anything.

    Refer here: https://bukkit.atlassian.net/browse/BUKKIT-1301
     
  23. Offline

    Deleted user

    We'll probably have to use the breaking blocks faster potion effect from JailLikeHell..
    Come on Skype so we can talk :).

    1500 players using this?! Holy sh*t! This plugin is only 25 days old... but it's doing so great :).
    Thank you!

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 25, 2016
  24. Offline

    544nick101

    ShootToMaim
    I don't have simplefly.nodamage and i'm not taking damage from zombies...​
     
  25. Offline

    Deleted user

    Are you OP?
    Also, my IP isn't what it says in your signature. Ha.
     
  26. Offline

    544nick101

    Yeah i was OP...
    Damn!
     
  27. Offline

    Deleted user

    When you're OP, you automatically have all permissions. If you want to negate them...
    Code:
    - SimpleFly.nodamage: false
    
    And the IP wasn't right because I have a static IP ;p.
     
  28. Offline

    spydercanopus

    If this plugin could be activated temporarily upon consuming a block, that would be really cool. Or maybe cost money to use the flying for a short time and then it's over. "Flying Potions"
     
  29. Offline

    Deleted user

    I don't think adding a new block is possible without Spout and SpoutCraft.
    Perhaps I might add it, but it won't be a high priority.
     
  30. Offline

    arzonio

    COOL! better try it out:p
     
    Deleted user likes this.

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