[FUN] WaterMonster v1.2 - Create a monster in your server's seas [1317]

Discussion in 'Inactive/Unsupported Plugins' started by crosstalk, Sep 17, 2011.

  1. Offline

    crosstalk

    WaterMonster - Create a monster in your server's seas
    Version: 1.2

    Description:
    This plugin creates a water monster. The monster can only be seen by the depression it makes in the water and its splashing. It is invincible, but touching it causes damage to players and mobs.

    There is only one monster per server, which is always located within 100 blocks of a player (it despawns if it leaves this range). If the monster has despawned, then it will respawn nearby another player.

    Note: Credit for the idea of a water monster comes from Frictional Games's Amnesia: The Dark Descent

    Features:
    • Avoids harming passive mobs (so it doesn't kill them all in 1.8).
    • Attacks players and hostile mobs.
    • Can outrun players
    Video:

    (I apologize for the poor sound in the video)

    Downloads are available at BukkitDev
    Until I fix the repository (assistance is appreciated), the source can be found at http://hg.bukkit.org/minecraft/watermonster/mainline/file/6e1b14cf27cc/

    Changelog:
    Version 1.2
    Fixes a bug which can damage structures and terrain on the server.
    Show Spoiler

    Version 1.1
    Increases damage
    Version 1.0
    It works

    Todo:
    • Clean up source code
    • Add configurability
    • Add permissions support
    • Improve pathfinding
     
    r3Fuze, V10lator and Celeixen like this.
  2. Offline

    mikeyagoto

    i have one question... shouldn't the monster bulge the water up where it moves? instead of making air? if it bulged up that would seem a bit scarier i think... and would make a bit more sense, idk.
     
  3. Offline

    shanko

    this would make it waaay cooler visually
     
  4. Offline

    lvha

    far as i know... this is based on the Amnesia: the dark descent water monster, which looks like something is stepping in the water, thus making a hole in the water wud make it look like that o:
    as for the bulge up.. i think it would also cause te monster to easily grief ur shores ._. spilling water evrywhere
     
  5. Offline

    mikeyagoto

    well it would just have runoff onto the shore and go away when the monster leaves? Correct
     
  6. Offline

    crosstalk

    I thought the sunk-in look looked better... and was more stealthy. Also, there is no way to change the height that it works at without editing the code and recompiling -- if I ever have time, I'll make some major changes that include a fix for the water level issue.

    To those that talked about bulging the water up, I'll point out that the water would not spill onto the shores. If it did, though, then there's a potential for it to erase torches/redstone/tracks/...
     
  7. Offline

    evanparty10

    Does it work with HeroicDeath?
     
  8. Offline

    crosstalk

    I'm not familiar with HeroicDeath, and I don't see it using Bukkit's plugin search feature. Maybe; you should try it and see (on a test server, of course).

    When I have time, I'll probably port it over to Spout/Spoutcraft/SpoutPlugin.
     
  9. Offline

    evanparty10

    K thanks
     
  10. Offline

    Codex Arcanum

    Does not work on the 1.1R5 and up as far I can tell. Would be great if it did :).
     
  11. Offline

    crosstalk

    I likely won't have the time to do any more plugin development (including fixing this one), so sorry. If someone would like to take over, then go ahead and do so. Since I'm not around much, it might be hard to get control of the existing project, but you could make a new one (besides, it needs a total rewrite... it's not long, but the code's ugly (I'm new to Java, and it shows)).
     
  12. Offline

    Codex Arcanum

    I might take over development at some point. I've updated a few plugins to 1.2 already, and I've always wanted to rework this with some kind of a spawn chance. I'm a beginner so if anyone more competent wants to step in, feel free. If I ever finish anything, I'll post something here.
     
  13. Offline

    crosstalk

    Thanks!
     
  14. Offline

    Frebra

    There should be a "Terrifying" tag <_<
     
    Codex Arcanum likes this.
  15. Offline

    Kevin8688

    I'm not sure if this is implemented but is it possible for the monster not to hurt you if you are riding on a boat? This way people actually use boats more often xD. Also is it possible to only have the monster in a certain world in the server?
     
  16. Offline

    crosstalk

    I don't think this works anymore...

    My plans, were I to take the time to rewrite it (it needs a total rewrite), would be to make those configurable.
     
  17. Offline

    jasonrobin

    dose this water monster still work ?

    I loaded it to my plugins but it dont seem to work.

    Mfg jack
     
  18. Offline

    crosstalk

    I don't think this does.
     
  19. Offline

    md_5

    Long time no see crosstalk. You will notice that this thread has now been placed into the Inactive Plugin subforum.
    If you wish to revive this plugin, please ensure that you update and test compatibility with the latest recommended Bukkit build before reporting your original post, asking for it to be moved back to the release forum.

    Thanks for your time.
    md_5
     
  20. Offline

    Hellangel98

    The respo link is broken. Any other way to fix it?
     
  21. Offline

    md_5

    What?
     
  22. Offline

    Hellangel98

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