[ADMN/DEV] PermissionsBukkit v2.0 - Official Default Groups Plugin [1.5.2-R1.0]

Discussion in 'Archived: Plugin Releases' started by SpaceManiac, Jul 17, 2011.

  1. Offline

    SpaceManiac

    PermissionsBukkit - the Official Default Groups Plugin
    Current Version: v2.0
    Find PermissionsBukkit on BukkitDev!

    If you are getting a specific error or cannot determine what is wrong with your permissions file, filing a ticket on BukkitDev will make me much more likely to respond to you; general questions are best to ask in this thread or on the forums on BukkitDev.

    It's been a long time coming, but with the accomplishment of build 1000 Bukkit has finally accomplished a built-in Permissions system (codenamed Superperms). For more info on how they work, and how to integrate them with your plugin, see the official Permissions FAQ. Keep in mind that you should rarely, if ever, have to hook this plugin directly; instead keep things in the realm of checking player.hasPermission("yourplugin.node"). The FAQ thread has more info on how to use Superperms with things like chat prefixes/suffixes.

    Features:
    • Storage of users and groups in plugins/PermissionsBukkit/config.yml.
    • Both users and groups can be assigned individual permissions and parent groups to inherit permissions from.
    • Support for global and per-world permissions.
    • Reload configuration from file with out reloading the plugin.
    • Ability to check if a player has a specific permission node.
    • Ability to dump all permissions a player has and the plugins that set them.
    • Ability to print plugin, description, and default for a given permission node.
    • Ability to modify the permissions of groups and users and the groups of a user in-game.
    • Built-in antibuild via the "permissions.build" node (defaults to allowing anyone to build).
    • A minimalistic bridge from Permissions 3.0 to Superperms is available as a separate plugin, which does not depend on PermissionsBukkit.
    Command Usage:

    Show Spoiler
    PermissionsBukkit uses the command /permissions, with aliases /perms and /perm.

    /permissions reload - reload the configuration from disk.
    /permissions check <node> [player] - check if a player or the sender has a permission (any plugin).
    /permissions info <node> - prints information on a specific permission.
    /permissions dump [player] [page] - prints info about a player's (or the sender's) permissions.
    /permissions setrank <player> <group> - set a player to be in a group with per-group permissions.
    /permissions group - list group-related commands.
    /permissions group list - list all groups.
    /permissions group players <group> - list players in a group.
    /permissions group setperm <group> <[world:]node> [true|false] - set a permission on a group.
    /permissions group unsetperm <group> <[world:]node> - unset a permission on a group.
    /permissions player - list player-related commands.
    /permissions player groups <player> - list groups a player is in.
    /permissions player setgroup <player> <group,...> - set a player to be in only the given groups.
    /permissions player addgroup <player> <group> - add a player to a group.
    /permissions player removegroup <player> <group> - remove a player from a group.
    /permissions player setperm <player> <[world:]node> [true|false] - set a permission on a player.
    /permissions player unsetperm <player> <[world:]node> - unset a permission on a player.

    All commands have in-game help and are usable from the server console.

    Configuration:
    Show Spoiler
    A permission node is a string like 'permissions.build', usually starting with the name of the plugin. Refer to a plugin's documentation for what permissions it cares about. Each node should be followed by true to grant that permission or false to revoke it, as in 'permissions.build: true'. Some plugins provide permission nodes that map to a group of permissions - for example, PermissionsBukkit has 'permissions.*', which automatically grants permissions for all PermissionsBukkit commands. You can also specify false for permissions of this type.

    Users inherit permissions from the groups they are a part of. If a user is not specified here, or does not have a 'groups' node, they will be in the group 'default'. Permissions for individual users may also be specified by using a 'permissions' node with a list of permission nodes, which will override their group permissions. World permissions may be assigned to users with a 'worlds:' entry.

    Groups can be assigned to players and all their permissions will also be assigned to those players. Groups can also inherit permissions from other groups. Like user permissions, groups may override the permissions of their parent group(s). Unlike users, groups do NOT automatically inherit from default. World permissions may be assigned to groups with a 'worlds:' entry.

    The cannot-build message is configurable. If it is left blank, no message will be displayed to the player if PermissionsBukkit prevents them from building, digging, or interacting with a block. Use '&' characters to signify color codes.

    An example configuration file might look like this:
    Code:
    users:
        ConspiracyWizard:
            permissions:
                permissions.example: true
            groups:
            - admin
    groups:
        default:
            permissions:
                permissions.build: false
        admin:
            permissions:
                permissions.*: true
            inheritance:
            - user
        user:
            permissions:
                permissions.build: true
            worlds:
                creative:
                    coolplugin.item: true
            inheritance:
            - default
    messages:
        build: '&cYou do not have permission to build here.'
    

    Permissions:
    Show Spoiler
    PermissionsBukkit checks for the following permission nodes:
    • permissions.build - Allows a player to build. Defaults to true.
    • permissions.help - Allows viewing of usage for /permissions.
    • permissions.reload - Allows use of /permissions reload.
    • permissions.check - Allows use of /permissions reload.
    • permissions.info - Allows use of /permissions reload.
    • permissions.dump - Allows use of /permissions reload.
    • permissions.group.help - Allows viewing of usage for /permissions group.
    • permissions.group.list - Allows use of /permissions group list.
    • permissions.group.players - Allows use of /permissions group players.
    • permissions.group.setperm - Allows use of /permissions group setperm.
    • permissions.group.unsetperm - Allows use of /permissions group unsetperm.
    • permissions.player.help - Allows viewing of usage for /permissions player
    • permissions.player.groups - Allows use of /permissions player groups.
    • permissions.player.setgroup - Allows use of /permissions player setgroup.
    • permissions.player.addgroup - Allows use of /permissions player addgroup.
    • permissions.player.removegroup - Allows use of /permissions player removegroup.
    • permissions.player.setperm - Allows use of /permissions player addgroup.
    • permissions.player.unsetperm - Allows use of /permissions player removegroup.
    Also, the following parent nodes are provided for convenience:

    • permissions.* - Maps to permissions.help, .reload, .check, .info, .dump, and to permissions.group.* and permissions.player.*. Defaults to op.
    • permissions.group.* - Maps to permissions.group.help, .list, .players, .setperm, and .unsetperm.
    • permissions.player.* - Maps to permissions.player.help, .groups, .setgroup, .addgroup, .removegroup, .setperm, and .unsetperm.


    Frequently Asked Questions:
    1. Where are my * nodes? (open)
    Bukkit's Superperms has no built-in concept of a global '*' node that automatically gives all permissions, which is intentional - a player can instead be given all permissions by being given 'op' status (that is, listed in ops.txt). Additionally, individual plugins define a parent node (which could be 'pluginname.*' or 'pluginname.all' or anything else) which maps to whatever subpermissions in that plugin the author desires.

    An example is PermissionsBukkit, which provides three such permissions: 'permissions.group.*' for all /permissions group commands, 'permissions.player.*' for all /permissions player commands, and'permissions.*' for all /permissions commands (including permissions.group.* and permissions.player.*).

    If you are using SuperpermsBridge, you can do something similar to '*' nodes for plugins which use Permissions 2.7/3.1 - see the next FAQ for more information.
    2. How do I use SuperpermsBridge? (open)
    SuperpermsBridge is kind of like FakePermissions for GroupManager or PermissionsBridge for PermissionsEx. Once it's installed, it pretends to be the Permissions plugin and converts any plugins that use Permissions 2.7 or Permissions 3.1 to use Superperms instead.

    You can have PermissionsBukkit without SuperpermsBridge or SuperpermsBridge without PermissionsBukkit if you like, but both of these are limited in functionality. If you install SuperpermsBridge without PermissionsBukkit you will not be able to make use of PermissionsBukkit's groups feature or admin commands, and if you install PermissionsBukkit without SuperpermsBridge, plugins that have not updated to use Superperms directly will not function.

    For plugins that use Permissions 2.7/3.1, you can use the special node 'superpermbridge.*' to give the equivalent of what used to be the '*' node for plugins that do not use Superperms directly. If you don't want to give the * node, you can also use the node 'superpermbridge.pluginname' to do the equivalent of what used to be the 'pluginname.*' node. Once again, these only apply to plugins that SuperpermsBridge handles and not to plugins using Superperms directly.
    3. How do I use the root permissions.yml? (open)
    The file 'permissions.yml' in the root of your server can be used to set up custom parent permissions. Parent permissions are a single node that, when given to a player or group, automatically give all their children node. Here's a simple example:
    Code:
    server.basics:
        children:
            commandbook.motd: true
            commandbook.say: true
            commandbook.say.me: true
            commandbook.time: true
    
    Now, if you give a player the node 'server.basics', they automatically get all the nodes listed here. Children may also say 'false' instead of 'true', in which case giving the parent will remove the child instead of giving it.

    You can also specify a description if you like, which can be used by plugins to provide information on your node (such as PermissionsBukkit's /perm info command). If you want, you can also provide a default, which can be one of "true", "false", "op", or "notop". CraftBukkit will automatically assign everyone, no one (default), ops, or non-ops the children permissions based on the specified default. Without any plugin like PermissionsBukkit, you can use this defaults system as a limited way to assign people permissions. Here's a more complex example:
    Code:
    server.basics:
        description: Basic permissions for My Cool Server.
        default: true
        children:
            commandbook.motd: true
            commandbook.say: true
            commandbook.say.me: true
            commandbook.time: true
    server.admin:
        description: Admin permissions for My Cool Server.
        default: op
        children:
            commandbook.broadcast: true
            commandbook.teleport: true
            commandbook.kick: true
            commandbook.ban: true
    
    You can also define permissions without children, but this is of limited usefulness in permissions.yml (though is important in plugin.yml; see question #6)
    4. How do I switch from (other Permissions plugin)? (open)
    Depends on the Permissions plugin! If you were using PEX's YAML backend, I have a converter done and available on the PermissionsBukkit Tools page. Also available on the tools page is an automatic converter for Essentials GroupManager users.yml and groups.yml files. Automatic converters for Permissions 2.7 and 3.x are on their way, but in the meantime you can still convert your configurations manually.
    5. Where are prefixes and suffixes (or option nodes)? (open)
    Bukkit Superperms has no built-in prefix/suffix settings or non-boolean permission nodes, so individual chat plugins will have to start supporting Superperms in order to make use of non-Permissions-plugin based prefixes and suffixes. Herochat, iChat, and Simple Suffix are all aware of the Superperms update, but in the meantime you can use mChat, which already supports Superperms.

    Once you install mChat and configure the mchat.prefix, mchat.suffix, and mchat.group names in its configuration file (see the example), use PermissionsBukkit to give players or groups the permissions "mchat.prefix.admin", replacing "admin" with whatever node you configured. For example, with an mchat configuration that looks similar to this:
    Code:
    da-name-format: '+prefix+name&e'
    date-format: HH:mm:ss
    message-format: '+prefix+name&f: +message'
    mchat:
        prefix:
            admin: '&4DtK [SO] &7 '
            sadmin: '&9DtK [SA] &7 '
            jadmin: '&aDtK [JA] &7  '
            member: '&cDtK [M] &7 '
    
    You can assign players or groups the mchat.prefix.admin node to get the "SO" prefix, mchat.prefix.sadmin to get the "SA" prefix, and so on.
    6. (Coders) How do I set up my plugin.yml? (open)
    Take a look at this post in Dinnerbone's FAQ for an example. This is a lot like the setup of permissions.yml (see above), but you can also define non-parent permissions (just include description and default and leave out children).
    7. Is PermissionsBukkit outdated? (open)
    No! PermissionsBukkit 2.0 was last updated for 1.3.1-R2.0, is verified to work on 1.4.7-R1.0, and is unlikely to break on future releases.

    Downloads:
    Current Version:

    PermissionsBukkit v2.0 (jar) (details)
    Old Versions:
    PermissionsBukkit v1.6 (jar) (details)

    [​IMG]

    Changelog:

    Friday 7 September 2012 (2.0)
    • Fixed a case-sensitivity issue with setting per-world permissions that could cause some permissions to fail to apply.
    • Added /perm setrank <player> <group> subcommand (alias rank) with per-group permissions (permissions.setrank and permissions.setrank.<group>)
    • Added plugin metrics via http://mcstats.org/plugin/PermissionsBukkitMCStats (disableable in plugins/PluginMetrics/config.yml)
    Wednesday 29 February 2012 (1.6)
    • Fixed some massive issues that were caused due to having uploaded a buggy, in-development version instead of 1.5.
    • Note: If your configuration was messed up as a result of this issue, the new build should gradually correct it as needed.
    Saturday 25 February 2012 (1.5b)
    • Revamped to be compatible with R5.
    • Fixed issues with permissions not carrying properly on world change.
    • Many internal improvements for performance and stability.
    • SuperpermsBridge: in honor of R5 removing deprecated code, SuperpermsBridge is officially gone!
    Monday 18 July 2011 (1.1/1.2)
    • Fix BukkitContrib incompatibility issues.
    • Improved the output of the /perm check command.
    • Fixed issues when 'users:' is not specified in the config file.
    • Fixed the /permissions reload command.
    • SuperpermsBridge: improve wildcard handling; in addition to 'superpermbridge.*' and 'superpermbridge.pluginname', now supported are 'superpermbridge.plugin.*', 'superpermbridge.plugin.subnode.*', and so on.
    Monday 18 July 2011 (1.0/1.1)
    • SuperpermsBridge: adding the special 'superpermbridge.*' and 'superpermbridge.pluginname' nodes (see #2 in the FAQ for details).
    Sunday 17 July 2011 (1.0/1.0)

    • Initial release of PermissionsBukkit v1.0 and SuperpermsBridge v1.0.
     
    madmac, Gesundheit, tripleX and 23 others like this.
  2. Offline

    mrfrase3

    essentially all that i can gather is that, when running on mc 1.2, permissions doesnt work at all, the plugin fails, exccept, and the odd thing is, is that the plugin keeps running, this can be seen when you type /plugins in-game

    ItsHarry the command is /permissions player groups <player> - list groups a player is in
     
  3. Offline

    ItsHarry

    I think you understood me wrong :p, I want to know how to do this in JAVA, not in-game.
     
  4. Offline

    milo34

    I was using Permissions befor this But never Bukkit Permissions. I got Bukkit permssions working, but only to the extent of not allowing any one other then OP's to use any commands Actualy Bukkit Perm is ignoring me compleatly exept for the things every one says Wont work with Bukkit permissions, Could u explane to me WTF is going on or some one make a half relevent tutorial cuz i dont think Permissions Permissions will be coming out for another few weeks and the people of my server want us up and running, :D Thanks
     
  5. Offline

    revo96

    Hey everyone, I need help with this, because i dunno if its a bug or so but its really annoying.
    Im using the newest Permissionbukkit (1.6)
    Everything works fine,
    (Looks like this with 12 spaces, where - = space
    ------------permissions.build: true
    ------------permissions.blabla: true
    and this works great)

    but when i give a new rank to somebody, it says;

    2012-03-05 22:55:22 [INFO] [PermissionsBukkit] Fixed broken nesting in group member.

    2012-03-05 22:55:22 [INFO] [PermissionsBukkit] Fixed broken nesting in user (Myname).

    2012-03-05 22:55:22 [INFO] [PermissionsBukkit] Fixed broken nesting in group owner.

    And then it changes in two different types
    sometimes with 6 spaces
    ------permission.blabla: true
    ------permission.lmfoa: false

    And so on
    and sometimes it goes like;

    ------Permissions:
    --------Blabla: true
    --------lmfao: false
    ------Otherplugin:
    --------haboe: false
    --------show: true

    I hope anyone can answer/help me

    With Friendly Greets ~Revo
     
  6. Offline

    lundahldaniel

    Is there any chance that this can automatically add new players to the default group?

    Best regards,
    lundahldaniel
     
  7. Offline

    Booklas

    im having some issues loading permissions. When I start the server it says permissions has loaded but it will not register any players. any suggestions?
     
  8. Offline

    Tigerius

    i dont have any commands, even do the * is there.
    and im in admin group. But it seems that the server doesnt notice the permission plugin
    the YAML is correct.
     
  9. Offline

    hobiten

    Works for 1.2.3?
     
  10. Offline

    Darkvoltage3

    you should add classes to this..
     
  11. Offline

    McGarnicle

    can anyone tell me what the node would be to give ops permission to /reload the plug-ins? Searching for this has been impossible cause just about everything has those key words. Much thanks!
     
  12. Offline

    doekia

    Hi,

    It seems to me that inheritance is totally buggy with the latest 1.6?
    Using Bukkit 1.2.3
    Is that confirmed?

    Best,
     
  13. Offline

    ashlii21

    Im having the same problem. They just randomly break all over the place for me.
     
  14. Offline

    doekia

    Further investigation point out to superbridge taking precedence over PermissionsBukkit!!
    Does this mean superbridge is not needed anymore with the 1.6?
    I have disabled superbridge and it seems to fix the issue (fingers crossed)
     
  15. Offline

    Garninc580

    Hello,

    When ever I try to change someone's permission group from in-game I get this error in my console.

    Code:
    >08:52:16 [SEVERE] null
    org.bukkit.command.CommandException: Unhandled exception executing command 'permissions' in plugin PermissionsBukkit v1.6
    at org.bukkit.command.PluginCommand.execute(PluginCommand.java:42)
    at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:166)
    at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:460)
    at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandler.java:801)
    at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:761)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:744)
    at net.minecraft.server.Packet3Chat.handle(Packet3Chat.java:33)
    at net.minecraft.server.NetworkManager.b(NetworkManager.java:226)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:111)
    at net.minecraft.server.NetworkListenThread.a(NetworkListenThread.java:78)
    at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:536)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:434)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:465)
    Caused by: java.lang.NullPointerException
    at com.platymuus.bukkit.permissions.PermissionsCommand.createPlayerNode(PermissionsCommand.java:400)
    at com.platymuus.bukkit.permissions.PermissionsCommand.playerCommand(PermissionsCommand.java:301)
    at com.platymuus.bukkit.permissions.PermissionsCommand.onCommand(PermissionsCommand.java:152)
    at org.bukkit.command.PluginCommand.execute(PluginCommand.java:40)
    ... 12 more
    Can someone please help?
     
  16. Offline

    Morlanius

    Hi,
    I'm having an issue. I have this and WorldEdit, and WorldGuard installed.
    I have set up perms, and mostly it seems to be running ok.
    except that only ops can build.
    all groups have group.groupname in, and WorldGuard accepts that, upon testing a non (permitted) group tries to build, it gives the error message as stated in the conf.
    If a permitted group member tries to build then it undoes their change with no message.

    I know this is kinda a WorldGuard issue also, but i thought I should post here becuase that side of it "seems" to be functioning.

    Please help
     
  17. Offline

    Blade2021

    Do you have everyone else (specfically default group) with the perm node

    permissions.build:true

    I'm running both on mine and this is working fine.
     
  18. Offline

    nuke21

    Where can I find a complete list of commands to add? For instance the permissions.buld: true command. Where can I find a list of all the commands I can add? That is the only command I know
     
  19. Offline

    Weird_Dude1119

    how do I disable a default permission?
     
  20. Offline

    scar_

  21. Offline

    doekia

    Did you check with your spawn-radius? default is 16blocs from spawn ...
     
  22. Offline

    ant1000333

    My config file is not being loaded for permissionsbukkit. I tried re-downloading and re-writting my config file but it is still not loading. The line saying it is highlighted and is near the bottom above my config file. I have debug set to true and when I try to do /permissions group list it says an internal error occurred. My config file is in blue at the bottom.
    Last login: Mon Mar 12 01:27:29 on ttys000
    /Users/lpasetti/Desktop/BukkitServer/start.command ; exit;
    new-host:~ lpasetti$ /Users/lpasetti/Desktop/BukkitServer/start.command ; exit;
    177 recipes
    27 achievements
    01:49:52 [INFO] Starting minecraft server version 1.2.3
    01:49:52 [INFO] Loading properties
    01:49:52 [INFO] Starting Minecraft server on *:25565
    01:49:52 [INFO] This server is running CraftBukkit version git-Bukkit-1.1-R6-33-gb66156b-b2034jnks (MC: 1.2.3) (Implementing API version 1.2.3-R0.1)
    01:49:52 [INFO] [World Portal] Loading World Portal v0.2.2
    01:49:52 [INFO] [WorldEdit] Loading WorldEdit v5.2
    01:49:52 [INFO] [iConomy] Loading iConomy v6.0.9b
    01:49:52 [INFO] [jCommands] Loading jCommands v1.0.2
    01:49:52 [INFO] [EasyLift] Loading EasyLift v0.2
    01:49:52 [INFO] [PermissionsBukkit] Loading PermissionsBukkit v1.6
    01:49:52 [INFO] [OpenInv] Loading OpenInv v1.8.3
    01:49:52 [INFO] [Lockette] Loading Lockette v1.5
    01:49:52 [INFO] [Vault] Loading Vault v1.2.12-b136
    01:49:52 [INFO] [TreeAssist] Loading TreeAssist v3.3
    01:49:52 [INFO] [Factions] Loading Factions v1.6.6b
    01:49:52 [INFO] [Gold2Economy-Vault] Loading Gold2Economy-Vault v1.4_r11
    01:49:52 [INFO] [ChestShop] Loading ChestShop v3.38
    01:49:52 [INFO] [Vault] Enabling Vault v1.2.12-b136
    01:49:52 [INFO] [Vault][Economy] iConomy 6 found: Waiting
    01:49:52 [INFO] [Vault][Permission] PermissionsBukkit hooked.
    01:49:52 [INFO] [Vault][Permission] PermissionsBukkit found: Waiting
    01:49:52 [INFO] [Vault][Permission] SuperPermissions loaded as backup permission system.
    01:49:52 [INFO] [Vault] Enabled Version 1.2.12-b136
    01:49:52 [INFO] Preparing level "world"
    01:49:52 [INFO] Default game type: 0
    01:49:52 [INFO] Preparing start region for level 0 (Seed: 5037369296970404604)
    01:49:53 [INFO] Preparing start region for level 1 (Seed: 5196524191463938878)
    01:49:53 [INFO] Preparing spawn area: 89%
    01:49:53 [INFO] Preparing start region for level 2 (Seed: 5196524191463938878)
    01:49:54 [INFO] [World Portal] Enabling World Portal v0.2.2
    01:49:54 [INFO] Permission system not detected, defaulting to OP
    01:49:54 [INFO] [World Portal] Loading World Portals...
    01:49:54 [INFO] [World Portal] World Portals loaded
    01:49:54 [INFO] [World Portal] World Portal V0.2.2 Started
    01:49:54 [INFO] [WorldEdit] Enabling WorldEdit v5.2
    01:49:54 [INFO] WorldEdit 5.2 enabled.
    01:49:54 [INFO] WEPIF: Using the Bukkit Permissions API.
    01:49:54 [INFO] WEPIF: Using the Bukkit Permissions API.
    01:49:54 [INFO] [iConomy] Enabling iConomy v6.0.9b
    01:49:54 [INFO] [iConomy - Celty] Enabled (31 ms)
    01:49:54 [INFO] [Vault][Economy] iConomy 6 hooked.
    01:49:54 [INFO] [iConomy - Celty] Purged accounts with default balance.
    01:49:54 [INFO] [jCommands] Enabling jCommands v1.0.2
    01:49:54 [INFO] [jCommands] Initializing Commands.
    01:49:54 [INFO] [jCommands] jCommands v1.0.2 enabled.
    01:49:54 [INFO] ----- Bukkit Auto Updater -----
    01:49:54 [INFO] It appears that you're running a Beta Build, when you've specified in bukkit.yml that you prefer to run Recommended Builds.
    01:49:54 [INFO] If you would like to be kept informed about new Beta Build releases, it is recommended that you change 'preferred-channel' in your bukkit.yml to 'beta'.
    01:49:54 [INFO] With that set, you will be told whenever a new version is available for download, so that you can always keep up to date and secure with the latest fixes.
    01:49:54 [INFO] If you would like to disable this warning, simply set 'suggest-channels' to false in bukkit.yml.
    01:49:54 [INFO] ----- ------------------- -----
    01:49:54 [INFO] [EasyLift] Enabling EasyLift v0.2
    01:49:54 [INFO] EasyLift version 0.2 is enabled.
    01:49:54 [INFO] [PermissionsBukkit] Enabling PermissionsBukkit v1.6
    01:49:54 [SEVERE] [PermissionsBukkit] Unable to load configuration!
    01:49:54 [INFO] [PermissionsBukkit] Enabled successfully, 0 players registered
    01:49:54 [INFO] [Vault][Permission] PermissionsBukkit hooked.
    01:49:54 [INFO] [OpenInv] Enabling OpenInv v1.8.3
    01:49:54 [INFO] [OpenInv] version 1.8.3 enabled!
    01:49:54 [INFO] [Lockette] Enabling Lockette v1.5
    01:49:54 [INFO] [Lockette] Version 1.5 is being enabled! Yay! (Core version 1.3.1)
    01:49:54 [INFO] [Lockette] Detected craftbukkit build [2034] ok.
    01:49:54 [INFO] [Lockette] Enabled link to plugin PermissionsBukkit for Groups, version 1.6
    01:49:54 [INFO] [Lockette] Using ops file for admin permissions.
    01:49:54 [INFO] [Lockette] Ready to protect your containers.
    01:49:54 [INFO] [TreeAssist] Enabling TreeAssist v3.3
    01:49:54 [INFO] [Factions] Enabling Factions v1.6.6b
    01:49:54 [INFO] [Factions v1.6.6b] === ENABLE START ===
    01:49:54 [INFO] [Factions v1.6.6b] Loading board from disk
    01:49:54 [INFO] [Factions v1.6.6b] Economy integration through Vault plugin successful.
    01:49:54 [INFO] [Factions v1.6.6b] === ENABLE DONE (Took 131ms) ===
    01:49:54 [INFO] [Lockette] Enabled link to plugin Factions for Groups, version 1.6.6b
    01:49:54 [INFO] [Gold2Economy-Vault] Enabling Gold2Economy-Vault v1.4_r11
    01:49:54 [INFO] [Gold2Economy-Vault] Version 1.4_r11 enabled. Using iConomy 6 [VAULT]
    01:49:54 [INFO] [ChestShop] Enabling ChestShop v3.38
    01:49:54 [INFO] [ChestShop] Lockette version 1.5 loaded.
    01:49:54 [INFO] [ChestShop] Vault loaded using economy plugin iConomy 6
    01:49:54 [SEVERE] [ChestShop] WARNING! Your spawn-radius in bukkit.yml isn't set to 0! You won't be able to sell to shops built near spawn!
    01:49:55 [INFO] Server permissions file permissions.yml is empty, ignoring it
    01:49:55 [INFO] Done (2.452s)! For help, type "help" or "?"
    >
    users:
    ConspiracyWizard:
    permissions:
    permissions.example: true
    groups:
    - admin
    groups:
    default:
    permissions:
    permissions.build: true
    Gold2Economy.gold: true
    Gold2Economy.diamond: true
    Gold2Economy.iron: true
    factions.kit.halfplayer:true
    factions.money.kit.standard: true
    iConomy.holdings: true
    iConomy.holdings.others: true
    iConomy.help: true
    iConomy.payment: true
    iConomy.accounts.give: true
    ChestShop.shop.buy: true
    ChestShop.shop.create: true
    lift.use: true
    treeassist.replant: true
    paid_chestshop:
    permissions:
    ChestShop.shop.*: true
    inheritance:
    - default
    paid_treeassist:
    permissions:
    treeassist.autoremove: true
    inheritance:
    - default
    paid_easylift:
    permissions:
    lift.use: true
    lift.create:true
    inheritance:
    - default
    paid_chestshop_treeassist:
    permissions:
    permissions.build: true
    Gold2Economy.gold: true
    Gold2Economy.diamond: true
    Gold2Economy.iron: true
    factions.kit.halfplayer:true
    factions.money.kit.standard: true
    iConomy.holdings: true
    iConomy.holdings.others: true
    iConomy.help: true
    iConomy.payment: true
    iConomy.accounts.give: true
    ChestShop.shop.buy: true
    ChestShop.shop.create: true
    lift.use: true
    treeassist.replant: true
    inheritance:
    -default
    -paid_chestshop
    -paid_treeassist
    paid_chestshop_easylift:
    permissions:
    permissions.build: true
    Gold2Economy.gold: true
    Gold2Economy.diamond: true
    Gold2Economy.iron: true
    factions.kit.halfplayer:true
    factions.money.kit.standard: true
    iConomy.holdings: true
    iConomy.holdings.others: true
    iConomy.help: true
    iConomy.payment: true
    iConomy.accounts.give: true
    ChestShop.shop.buy: true
    ChestShop.shop.create: true
    lift.use: true
    treeassist.replant: true
    inheritance:
    -default
    -paid_chestshop
    -paid_easylift
    paid_chestshop_treeassist_easylift:
    permissions:
    permissions.build: true
    Gold2Economy.gold: true
    Gold2Economy.diamond: true
    Gold2Economy.iron: true
    factions.kit.halfplayer:true
    factions.money.kit.standard: true
    iConomy.holdings: true
    iConomy.holdings.others: true
    iConomy.help: true
    iConomy.payment: true
    iConomy.accounts.give: true
    ChestShop.shop.buy: true
    ChestShop.shop.create: true
    lift.use: true
    treeassist.replant: true
    inheritance:
    -paid_chestshop
    -paid_treeassist
    -paid_easylift
    admin:
    permissions:
    permissions.*: true
    Gold2Economy.*:true
    factions.kit.admin: true
    factions.money: true
    iConomy.holdings: true
    iConomy.holdings.others: true
    iConomy.help: true
    iConomy.payment: true
    iConomy.accounts.give: true
    iConomy.accounts.purge: true
    iConomy.accounts.take: true
    OpenInv.silent: true
    OpenInv.anychest: true
    OpenInv.override: true
    OpenInv.exempt: true
    OpenInv.crossworld: true
    OpenInv.search: true
    OpenInv.openinv: true
    ChestShop.shop.*: true
    lockette.user.create.*:true
    lift.use: true
    lift.create:true
    inheritance:
    - user
    - default
    user:
    permissions:
    permissions.build: true
    worlds:
    creative:
    coolplugin.item: true
    inheritance:
    - default
    messages:
    build: '&cYou do not have permission to build here.'
    debug: true
     
  23. Offline

    RevivaH

    Hello !

    First sorry about my english grammar, cause I'm not !

    Into my config.yml, I changed : Creeper Blockdamages : true

    But when a Creeper explode, the broken blocs are lagin', so
    we have to disconnect < reconnect and the map is normal (like witouth hole).

    I saw in one other server, when a creeper explode, the broken
    blocs re generate automaticly after 5 sec ...
     
  24. Offline

    Kaareand

    Great plugin, plus it works well. Some commands give me internal errors, but it's my favorite permission plugin out there.
     
  25. Offline

    Mathew Alden

    Does this work with 1.2?
     
  26. Offline

    gabriel11798

    Update for the superperms bridge? :3
     
  27. Offline

    Lynxdragon

    The plugin they used was Creeperheal, Look it up.
     
  28. Offline

    Garninc580

    Hey,

    One of my players doesn't have access to any commands even tho he is in many groups that have access to them.
    Code:
    >04:57:55 [INFO] [PermissionsBukkit] Enabling PermissionsBukkit v1.6
     
    >04:57:55 [INFO] [PermissionsBukkit] Enabled successfully, 0 players registered
    
    I don't know if that helps. My perms are set up perfectly.

    Any help? thank you
     
  29. Offline

    Elements11997

    This is outdated unfortunately
     
  30. Offline

    nuke21

    This is so cool. Thank you very much!
     
  31. Offline

    waluu

    I just installed it onto my bukkit server. Fresh install so no plugins. I, Luigi1k in game am an OP, so I can do everything. Is there anyone who could help me out? I want two friends of mine to be able to acces a couple of commands suchs as /give.

    Thanks in advance.

    Luigi1k/Waluu
     

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